Devlog
- August 16, 2022 by tmseldon#fix bug, #small bug, #restart, #gamedevVersion 0.2Demo is up and you can play it on your browser right now! I fixed a small bug regarding the perk/buff system: When you restart the game, the perkManager didn't restart with the default valu... Continue reading
- July 17, 2022 by tmseldon#Arcade, #mfgj14, #My First Game Jam, #Retro, #Voxel, #demoFinal implementation Now that the demo is already available to play here I can write about the final stage of implementation. Collisions I forgot to mention about collisions in my previous updates. In... Continue reading
- July 16, 2022 by tmseldon#arcade, #myfirstgamejam, #voxel, #demo, #retro, #my-first-game-jamDemo version of Silent Wings 2491 is already up! You can play it in your browser right now here! . It has only 3 levels for now and there are some few things that I didn't include in this version beca... Continue reading
- July 14, 2022 by tmseldon#Arcade, #mfgj14, #My First Game Jam, #Retro, #Voxel, #DebugHi! I just wanted to share a strange behaviour that I got while making my game, that might be useful for everyone. So the long story short is that I was implementing a 'roguelike' skill selection scre... Continue reading
- July 07, 2022 by tmseldon#Arcade, #mfgj14, #My First Game Jam, #Retro, #VoxelPlayer’s experience Now that I have the game concept, I can think about what kind of experience I want for the player. Since the idea is to reach safely to the aircraft carrier, the experience that... Continue reading
- July 04, 2022 by tmseldon#game design, #game concept, #myfirstgamejamInspiration: I'm participating in the jam because I want to challenge me to make a game based on the time and theme of the jam. So I started to think what could be a fun concept to take and develop fr... Continue reading