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Karunda Raider

Karunda Raider

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Devlog

  • Triggers and Rotations
    April 18, 2023 by tmseldon#unreal, #gamedev, #rotation, #trigger, #collider, #dungeon, #gargoyle, #lightning, #indiedev, #karunda
    Hi! I haven't updated this journal for a while. I found a work as a game developer for a company :D so I was not able to have that much time to continue. However, the idea is to continue my progress i... Continue reading
  • Environment, lightning and movement
    November 07, 2022 by tmseldon#unreal, #gamedev, #movement, #dungeon, #unreal engine, #transition, #lightning
    Environment and Lightning During these days, I've been implementing the modular parts of the dungeon into the scene. Making an interesting looking dungeon was a interesting and fun challenge, since I'... Continue reading
  • First idea and layout
    September 29, 2022 by tmseldon#devlog, #unreal, #dungeon, #ttrpg, #lightning, #dice, #layout, #initial idea
    Initial Idea This is my first attempt making a game with Unreal Engine 5 :O I wanted to make something in 3D and since I've been playing a lot of D&D, the idea of making something relaed with dungeons... Continue reading
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